Mapping Workflow Tools

$7
Publisher Rotor Game Content
File size 956.06kB
Number of files 40
Latest version 1
Latest release date 2018-05-03 05:12:25
First release date 2017-10-05 09:04:25
Supported Unity versions 2018.4.2 or higher

These PROFESSIONAL EDITOR TOOLS were initially developed while mapping for Verdun™ and Tannenberg™. In order to MASSIVELY SPEED UP manual object placement for LEVEL DESIGN and ENVIRONMENT ART processes these tools were refined over the course of 3 months of intense game production. STREAMLINE YOUR WORKFLOW now with these ready-at-hand tools, neatly presented on a snappy tool shelf!

Documentation (PDF)

Features:
-Toolbar with easy access to functionality
-Select, show, hide terrain
-Toggle terrain vegetation
-Snap objects to terrain
-Match object's x/y/z angle with terrain
-Flip local x/y/z rotation
-Reset GameObject position/rotation/scale
-Terrain trees/bushes diagnostics
-Horizontal or vertical toolbar orientation