Publisher | Denis Pahunov |
---|---|
File size | 119.79MB |
Number of files | 635 |
Latest version | 1.10.10 |
Latest release date | 2021-03-01 03:47:12 |
First release date | 2016-03-10 07:00:32 |
Supported Unity versions | 2018.4.2 or higher |
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A node based procedural and infinite game map generator.
Wiki | Issues/Ideas | Forum | More
Please note that the new version of MapMagic is available at the AssetStore. Together with 3 paid modules, it has the similar price, but faster and more feature rich. MapMagic 1 will still be supported for some time with bug and compatibility fixes, but no new big features are planned here.
MapMagic 2 new features
However MapMagic 2 is not compatible with current Voxeland version. Consider buying this asset if only you want to use this two assets together.
Each node on a graph represents a terrain or object generator: noise, voronoi, blend, curve, erosion, scatter, forest, etc. Once the nodes are connected the magic happens: a game map will be created without any human involvement.
No need for painstaking work sculpting and drawing vast terrains, placing thousands of objects, painting fields of grass: just give your orders to the plugin in the form of a node graph and it will create a map automagically!
Supports multiple biomes: forests, deserts, snowy plains, jungle and other terrain types from different graphs could be blended together.
Download Free Evaluation Version
Out of the box compatibility with:
- Voxeland 5
- CTS
- MegaSplat
- RTP
And in pinned (non-dynamic) mode: with all of the assets using standard Unity terrains.
The asset comes with the full source code.
Wiki | Issues/Ideas | Forum | More
Please note that the new version of MapMagic is available at the AssetStore. Together with 3 paid modules, it has the similar price, but faster and more feature rich. MapMagic 1 will still be supported for some time with bug and compatibility fixes, but no new big features are planned here.
MapMagic 2 new features
However MapMagic 2 is not compatible with current Voxeland version. Consider buying this asset if only you want to use this two assets together.
Each node on a graph represents a terrain or object generator: noise, voronoi, blend, curve, erosion, scatter, forest, etc. Once the nodes are connected the magic happens: a game map will be created without any human involvement.
No need for painstaking work sculpting and drawing vast terrains, placing thousands of objects, painting fields of grass: just give your orders to the plugin in the form of a node graph and it will create a map automagically!
Supports multiple biomes: forests, deserts, snowy plains, jungle and other terrain types from different graphs could be blended together.
Download Free Evaluation Version
Out of the box compatibility with:
- Voxeland 5
- CTS
- MegaSplat
- RTP
And in pinned (non-dynamic) mode: with all of the assets using standard Unity terrains.
The asset comes with the full source code.