Low Health

Leguar

(2)
$4
Publisher Leguar
File size 90.62kB
Number of files 17
Latest version 1
Latest release date 2020-02-07 07:05:11
First release date 2020-02-07 07:05:11
Supported Unity versions 2018.4.2 or higher

Make your game instantly more lifelike with this shader based camera effect. Make player lose vision, lose details or seeing things in double.


Primary use is when player loses health, but this can be also used when player is taking damage, waking up, being intoxicated, lost classes or any other cases where player visual perception isn't fully functional.


Easy to use: Just drop controller script to camera and set wanted effects in Unity inspector. Effects can be tested directly in editor without starting the application. After that, single call to set player's health will make effects smoothly to take place.


Customizable: Any effects can be set to start from wanted point or be completely disabled. Options to add pulsing/waving movement to some of the effects, so they don't look too static. Provided second class will give direct access to shader properties for more custom effects.


Package contains multiple examples and all classes have full inline C# documentation. Works with standard render pipeline in any Unity starting from Unity 2017.

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