Publisher | Denis Dzherihov |
---|---|
File size | 901.50kB |
Number of files | 22 |
Latest version | 1 |
Latest release date | 2020-09-25 10:54:17 |
First release date | 2020-09-25 10:54:17 |
Supported Unity versions | 2018.4.2 or higher |
All languages are loaded from json files located in the root of the project. This allows you to scale multilingualism already in the assembled project. All you need is to add the required json file to the desired folder and this language will appear in the project automatically.
The main advantages of this approach to project localization:
1. Unlimited number of languages added;
2. A simple and flexible system for changing the texts in the json file already in the assembled project or in the unity editor;
3. Algorithm for automatic detection of the system language and memorizing the selected language;
4. Ability to add languages already in the assembled project;
5. A system for binding keys to text fields in the project to automatically detect the required translation.
The main advantages of this approach to project localization:
1. Unlimited number of languages added;
2. A simple and flexible system for changing the texts in the json file already in the assembled project or in the unity editor;
3. Algorithm for automatic detection of the system language and memorizing the selected language;
4. Ability to add languages already in the assembled project;
5. A system for binding keys to text fields in the project to automatically detect the required translation.