Publisher | LittleMarsh CG ART |
---|---|
File size | 244.88MB |
Number of files | 399 |
Latest version | 1 |
Latest release date | 2024-08-30 08:26:13 |
First release date | 2024-08-30 08:26:13 |
Supported Unity versions | 2018.4.2 or higher |
1) Demo Scene
• Showcase
You can see a list of objects that can be used. About 72 objects are located.
• Campsite_day
This is a sample daytime scene with actual tents and objects in place.
• Campsite_night
This is a sample nighttime scene with actual tents and objects in place.
2) Shader Details
• VertexBlending
Textures are blended using the vertex colors red, green, and blue. The texture's alpha channel (which stores the height map) is used for blending.
• NatureLeaves
It is used for plant leaves. Built-in wind animation. You can set the weight of the wind animation with the red vertex color. It is a double-sided drawing.
• TranslucentFabric
This shader is used to express the way cloth and other materials are transparent with light. This transparency of light is reflected when the light is set to Realtime or Mixed.
• SimpleArt
A simple shader that can combine Albedo, Normal, Specular, and Reflection.
3) Rendering
-Built-in render pipeline
-Forward rendering
-Linear color space
4) License
Content may be used for personal and commercial use. No permission needed. You are not permitted to sell or distribute any Content (modified or not) by themselves or in a texture pack, material, shader, model.