Publisher | Alexander Ameye |
---|---|
File size | 233.70kB |
Number of files | 85 |
Latest version | 1.2.0 |
Latest release date | 2024-10-28 04:12:40 |
First release date | 2024-09-10 10:51:12 |
Supported Unity versions | 2018.4.2 or higher |
With Linework you can easily render outlines and fill effects.
5+ years in the making, Linework is the culmination of years of experimentation that I have done with outline rendering in Unity. Made with love ❤️.
Documentation and Roadmap | Discord | Twitter
✅ Multiple techniques.
There is no one-size-fits-all solution for outlines. Linework includes multiple techniques, balancing visual fidelity and performance.
✅ Performant.
Leveraging the power of the SRP batcher and the Unity 6 Render Graph, Linework is able to render multiple outlines within a single batch.
✅ Easy to use.
A considerable amount of development time has gone into finetuning the user experience for Linework so that it is as user-friendly as possible while still being flexible.
Features
- Support for Unity 6, Unity 2022.3 and URP
- Fast Outline effect for rendering simple outlines using vertex extrusion
- Soft Outline effect for rendering soft and glowy outlines
- Wide Outline effect for rendering consistent and smooth outlines
- Edge Detection effect for rendering a full-screen outline effect that applies to the whole scene
- Surface Fill effect for rendering screen-space fill effects and patterns
- Use rendering layers to easily configure per-object outlines and stack effects
- Custom editor UI and settings for easy authoring of outlines
- Full source code included
- Extensive documentation
- Great support
- Support for the DOTS Hybrid Renderer (experimental)
Limitations
Linework is compatible with Unity 6 or Unity 2022.3 and the Universal Render Pipeline. Other combinations are not supported. More information at https://linework.ameye.dev/support/compatibility.
The character used in the promotional artwork is Jammo from Mix and Jam. It is not included but you can download it for free from the asset store. Thanks to the Mix and Jam team!