Publisher | LightBuzz |
---|---|
File size | 15.93MB |
Number of files | 38 |
Latest version | 3 |
Latest release date | 2023-07-27 03:13:12 |
First release date | 2018-08-07 05:18:25 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5deef718-4a46-4e43-98ae-2cee17eb3c94_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e8a3e719-ddf7-44f2-b448-1720f0a703a8_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ab9df53f-9f27-45fb-917d-43f20b39cbc1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e8a3e719-ddf7-44f2-b448-1720f0a703a8_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ab9df53f-9f27-45fb-917d-43f20b39cbc1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e8a3e719-ddf7-44f2-b448-1720f0a703a8_scaled.jpg)
This project provides super-fast JPEG encoding and decoding functionality for Unity3D. It is faster than Unity's EncodeToJPG() and can also run on background threads.
The LightBuzz JPEG framework is based on libjpeg-turbo and outperforms the native EncodeToJPG() method by 30-70%!
Supported Platforms
• Android
• iOS
• MacOS
• Windows Desktop
Documentation
lightbuzz.com/tools/jpeg-unity/documentation
This software is based in part on the work of the Independent JPEG Group. It is using the LibJPEG-Turbo library.