Publisher | Pukamakara |
---|---|
File size | 46.18MB |
Number of files | 22 |
Latest version | 1 |
Latest release date | 2019-07-12 11:14:08 |
First release date | 2019-07-12 11:14:08 |
Supported Unity versions | 2018.4.2 or higher |
Realistic 3d model of Malmo Vagbrytarbank Light House
Low poly
Real world scale
Units used: meters
- The model has trialngular and quadrangular polygons only (3% tris and 97% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions24 x 19 x 18 m (79 x 62 x 59 ft)
- The model contains
2 787 polys
5 500 tris
3 113 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
Island 2048x2048
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
lowpoly pbr game ready beacon lighthouse light house lighthouse navigation sweden denmark oresund malmo magbrytarbank marine ship ocean sea
Low poly
Real world scale
Units used: meters
- The model has trialngular and quadrangular polygons only (3% tris and 97% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions24 x 19 x 18 m (79 x 62 x 59 ft)
- The model contains
2 787 polys
5 500 tris
3 113 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
Island 2048x2048
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
lowpoly pbr game ready beacon lighthouse light house lighthouse navigation sweden denmark oresund malmo magbrytarbank marine ship ocean sea