Publisher | Pukamakara |
---|---|
File size | 34.73MB |
Number of files | 22 |
Latest version | 1 |
Latest release date | 2019-02-12 01:21:08 |
First release date | 2019-02-12 01:21:08 |
Supported Unity versions | 2018.4.2 or higher |
Realistic 3d model of Central Overhead Panels Board of Helicopter Mi-8MT / Mi-17MT
- All pivots are in the right positions.
- The model has trialngular and quadrangular polygons only (7.2% tris and 92.8% quads)
- The model has logical hierarhy
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 104 separate objects (Draw Calls)
- The model has dimensions 35 x 22 x 4 cm (13.8 x 8.7 x 1.6 inches)
- The model contains
30 052 polys
57 933 tris
32 503 verts
- Textures are available for Specular and Metalness workflows
Textures (*.PNG):
=========================
Main 4096x2048:
- Albedo
- Specular/Smoothness
- Base color
- Metallic/Smoothness
- Normal
- Ambient Occlusion
- Emission
Glass 1024x1024:
- Albedo
- Specular/Glossiness
- Base color
- Metallic/Glossiness
- Ambient Occlusion
- Opacity
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- All pivots are in the right positions.
- The model has trialngular and quadrangular polygons only (7.2% tris and 92.8% quads)
- The model has logical hierarhy
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 104 separate objects (Draw Calls)
- The model has dimensions 35 x 22 x 4 cm (13.8 x 8.7 x 1.6 inches)
- The model contains
30 052 polys
57 933 tris
32 503 verts
- Textures are available for Specular and Metalness workflows
Textures (*.PNG):
=========================
Main 4096x2048:
- Albedo
- Specular/Smoothness
- Base color
- Metallic/Smoothness
- Normal
- Ambient Occlusion
- Emission
Glass 1024x1024:
- Albedo
- Specular/Glossiness
- Base color
- Metallic/Glossiness
- Ambient Occlusion
- Opacity
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing