Publisher | Piti |
---|---|
File size | 709.33kB |
Number of files | 16 |
Latest version | 1 |
Latest release date | 2017-06-05 09:52:25 |
First release date | 2016-12-08 06:24:25 |
Supported Unity versions | 2018.4.2 or higher |
LEM2 is basically an ready application for generating the rules of applied decision system.
It allows you to generate rules by "Learn from Examples by Modules", "Exhaustive" and "Sequential Covering" methods.
How it can be used? Lets say that decision system is an array of actions and decisions
Thanks to this knowledge (actions and decisions), an application is able to predict decisions taken by player according to his action
It has many purposes, for example you can use this algorithms for npc learning, police learning in race games, or in multiplayer games to predict your opponent moves
LEM2 asset is coded in C#. Package also contains a manual which guide you trhough the package.
For more information about how does the methods works, please refer to the following articles
LEM - machine learning
Sequential Covering
Exhaustive - Brute Force