Publisher | devotid |
---|---|
File size | 4.09MB |
Number of files | 10 |
Latest version | 1 |
Latest release date | 2018-01-10 10:48:24 |
First release date | 2018-01-10 10:48:24 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1c2ba452-f631-4c56-a133-5647de83dd4d_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c686e599-f777-4642-b453-e5930e9525e6_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/004b0d04-cf45-4422-b01c-7a40008e9309_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/16d177e8-eb0f-4cc1-85a3-2735701d7471_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/816e6c1f-73bd-4eaf-9bdb-e250d23641d1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9c9b2298-082b-4595-bd3a-5982d9424549_scaled.jpg)
LED Camping Lantern PBR
4 Separate Objects
- Emission and Point Light.
Details:
- Lantern Base 3284 Tris
- Center Glass 756 Tris
- Top Handle 416 Tris
- Top Hook 192 Tris
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support
4 Separate Objects
- Emission and Point Light.
Details:
- Lantern Base 3284 Tris
- Center Glass 756 Tris
- Top Handle 416 Tris
- Top Hook 192 Tris
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support