Lean Localization

FREE
Publisher Carlos Wilkes
File size 790.34kB
Number of files 141
Latest version 2.0.4
Latest release date 2024-01-30 04:14:14
First release date 2015-01-30 01:19:28
Supported Unity versions 2018.4.2 or higher

📄 Docs💬 Forum🌐 Site

💡 Easy To Use ― Drag and drop the languages you want to support, add translations for each phrase, and update your text/images/etc to be localized, all in just a few clicks!

💡 Long Term Support ― Lean assets have received regular updates for over 6 years. Thank you to everyone who was downloaded, rated, reviewed, and provided feedback so far!

💡 Google Translate ― Automatically translate text into other languages to speed up development!

💡 Dynamic Values ― If your text needs to include dynamic names and numbers then simply add tokens like {AGE} to your text. These will automatically be replaced by values you set in the LeanToken component!

💡 CSV Loading ― Automatically load localizations from text files to speed up your workflow!

💡 Language Detection ― The language of your game will automatically be detected when the user starts the game, you can even pick the method to determine this!

💡 Language Saving ― If the user changes the game language while playing, then their new choice will automatically be saved for next time!

💡 Text Mesh Pro ― If you're using Text Mesh Pro then double click the Lean/Localization/TextMeshPro package to add it to your project! You can then use the LeanLocalizedTextMeshProUGUI and LeanLocalizedTextMeshProUGUIFont components!

💡 Text Localization ― Just add the LeanLocalizedText component to your UI Text GameObject, and it will automatically localize the text!

💡 Font Localization ― Just add the LeanLocalizedTextFont component to your UI Text GameObject, and it will automatically localize the font!

💡 Image Localization ― Just add the LeanLocalizedImage component to your UI Image GameObject, and it will automatically localize the image!

💡 Sprite Localization ― Just add the LeanLocalizedSpriteRenderer component to your Sprite Renderer GameObject, and it will automatically localize the sprite!

💡 Sound Localization ― Just add the LeanLocalizedAudioSource component to your Audio Source GameObject, and it will automatically localize the audio clip!

Thank you for reading ❤️

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