Lch Cube Window

$11
Publisher Chunhua Lin
File size 1.66MB
Number of files 32
Latest version 1
Latest release date 2022-06-13 08:55:17
First release date 2022-06-13 08:55:17
Supported Unity versions 2018.4.2 or higher
This is a generation tool for interior mapping.It can help you convert your scene into cubemap and generate interior mapping
Interior mapping is mainly used to simulate the internal content of lattice structure by using perspective dislocation on the object surface. Although the internal structure of the object is "real" when viewed from the outside, all rendering does not rely on more models or real vertices. This will play a big role in rendering a large number of patterned internal structures. For example, when rendering a city with many tall buildings, if you want to render each individual room, there will be a lot of performance overhead, and the complete use of a single map will be a little monotonous. At this time, it is suitable to use interior mapping to fake the appearance of the building without too much performance degradation. This technology is based on an paper published by Joost van Dongen:https://www.proun-game.com/Oogst3D/CODING/InteriorMapping/InteriorMapping.pdf.

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