Publisher | Harry Heath |
---|---|
File size | 56.42MB |
Number of files | 141 |
Latest version | 1.1.0 |
Latest release date | 2024-10-04 01:36:52 |
First release date | 2024-09-26 01:03:14 |
Supported Unity versions | 2018.4.2 or higher |
⭐ Key Features
Easy to Use
Create a Lattice and add a modifier to your model. Move the points of the Lattice around to deform your mesh.
Animatable
Lattices can be keyframed and controlled with the animation timeline.
Scriptable
Lattices can be controlled with scripts for more advanced effects and interactivity.
Static and Skinned Meshes
Supports deforming both static and skinned meshes. Lattices can be applied before or after skinning.
Performant
Uses compute shaders for super-fast performance on par with GPU skinning and vertex shaders; far faster than editing the meshes in C#.
Samples Provided
Includes demo animations, shaders and scripts.
👾 Additional Features
Custom Editor
For intuitive editing of lattices, it supports a wide number of Unity features, including move, scale, rotate, multiselect and undo & redo.
Works with Existing Materials
Use any existing materials, no custom shaders needed.
Squish and Stretch
Can access the amount of squish and stretch in your own shaders allowing you to create even more advanced effects!
Per Lattice Settings
Can toggle between high quality and fast sampling methods to improve performance if needed, and between global and local/restrained deformation.
Source Code
Source code is included.