Lattice Modifier for Unity

$13
Publisher Harry Heath
File size 56.42MB
Number of files 141
Latest version 1.1.0
Latest release date 2024-10-04 01:36:52
First release date 2024-09-26 01:03:14
Supported Unity versions 2018.4.2 or higher

📖 Documentation



⭐ Key Features


Easy to Use

Create a Lattice and add a modifier to your model. Move the points of the Lattice around to deform your mesh.

Animatable

Lattices can be keyframed and controlled with the animation timeline.

Scriptable

Lattices can be controlled with scripts for more advanced effects and interactivity.

Static and Skinned Meshes

Supports deforming both static and skinned meshes. Lattices can be applied before or after skinning.

Performant

Uses compute shaders for super-fast performance on par with GPU skinning and vertex shaders; far faster than editing the meshes in C#.

Samples Provided

Includes demo animations, shaders and scripts.



👾 Additional Features


Custom Editor

For intuitive editing of lattices, it supports a wide number of Unity features, including move, scale, rotate, multiselect and undo & redo.

Works with Existing Materials

Use any existing materials, no custom shaders needed.

Squish and Stretch

Can access the amount of squish and stretch in your own shaders allowing you to create even more advanced effects!

Per Lattice Settings

Can toggle between high quality and fast sampling methods to improve performance if needed, and between global and local/restrained deformation.

Source Code

Source code is included.


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