Publisher | krabl.com |
---|---|
File size | 3.23MB |
Number of files | 47 |
Latest version | 1 |
Latest release date | 2014-01-03 06:18:47 |
First release date | 2014-01-03 06:18:47 |
Supported Unity versions | 2018.4.2 or higher |
Krabl Mesh Processors is an add-on for the Unity game engine to perform mesh processing. It consists of a C# mesh processing library and an editor extension which provides a mesh import processing workflow inside the Unity editor.
Different kinds of mesh processors can be chained together right inside the Unity mesh inspector. These import programs are executed every time Unity imports a mesh (inside a model).
Processors include mesh simplification (polygon reduction) and mesh subdivision. The system is designed to be extended with more processors and workflows in the future.
Watch an introduction movie on YouTube here:
http://youtu.be/M-fs73ofGq4
Read the pdf user manual here:
http://krabl.com/meshprocessors/manual.pdf
Browse the library scripting docs here:
http://krabl.com/meshprocessors/librarydocs
Features:
- C# mesh processing library with Unity editor integration.
- Supports Unity Free and Pro on all platforms. Requires Unity v4.0 or newer.
- High quality mesh simplification (polygon reduction).
- Quad-based mesh subdivision.
- Mesh attributes filtering, crease detection.
- Extends the Unity mesh inspector to work like the texture inspector.
- Adds UV displays to the Unity mesh inspector.
- Automated mesh import programs with build target dependent settings.
- Comes with full source code (C#) and a utility class to easily process meshes in your own scripts during runtime (in any language supported by Unity).
Different kinds of mesh processors can be chained together right inside the Unity mesh inspector. These import programs are executed every time Unity imports a mesh (inside a model).
Processors include mesh simplification (polygon reduction) and mesh subdivision. The system is designed to be extended with more processors and workflows in the future.
Watch an introduction movie on YouTube here:
http://youtu.be/M-fs73ofGq4
Read the pdf user manual here:
http://krabl.com/meshprocessors/manual.pdf
Browse the library scripting docs here:
http://krabl.com/meshprocessors/librarydocs
Features:
- C# mesh processing library with Unity editor integration.
- Supports Unity Free and Pro on all platforms. Requires Unity v4.0 or newer.
- High quality mesh simplification (polygon reduction).
- Quad-based mesh subdivision.
- Mesh attributes filtering, crease detection.
- Extends the Unity mesh inspector to work like the texture inspector.
- Adds UV displays to the Unity mesh inspector.
- Automated mesh import programs with build target dependent settings.
- Comes with full source code (C#) and a utility class to easily process meshes in your own scripts during runtime (in any language supported by Unity).