KNOT Localization

V0odo0

(4)
FREE
Publisher V0odo0
File size 380.09kB
Number of files 219
Latest version 1.0.1
Latest release date 2023-03-30 09:27:38
First release date 2021-01-28 11:30:20
Supported Unity versions 2018.4.2 or higher

GitHub | Manual | WebGL Showcase | Unity Forum Thread


KNOT Localization uses traditional key-value pair collection as a source data structure but automatically handles keys synchronization so you have designer-friendly interface to manage localization data in one place.


Only a few steps to get it working right away: Create Database → Add Language → Add Key → Enter Localized Value → Add Localized component to scene object → Done!


Customizable Text & Asset data sources, runtime data loading & unloading logic (including remote), editable as property & runtime accessible metadata and even the whole localization manager without touching the codebase.


ANY Platform / Render Pipeline. No dependencies. Full Editor Undo / Redo support.


Integrations:

• TextMeshPRO. Localization text components

• Addressables. Data sources as Addressables references

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