Publisher | V0odo0 |
---|---|
File size | 380.09kB |
Number of files | 219 |
Latest version | 1.0.1 |
Latest release date | 2023-03-30 09:27:38 |
First release date | 2021-01-28 11:30:20 |
Supported Unity versions | 2018.4.2 or higher |
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GitHub | Manual | WebGL Showcase | Unity Forum Thread
KNOT Localization uses traditional key-value pair collection as a source data structure but automatically handles keys synchronization so you have designer-friendly interface to manage localization data in one place.
Only a few steps to get it working right away: Create Database → Add Language → Add Key → Enter Localized Value → Add Localized component to scene object → Done!
Customizable Text & Asset data sources, runtime data loading & unloading logic (including remote), editable as property & runtime accessible metadata and even the whole localization manager without touching the codebase.
ANY Platform / Render Pipeline. No dependencies. Full Editor Undo / Redo support.
Integrations:
• TextMeshPRO. Localization text components
• Addressables. Data sources as Addressables references