Publisher | SoundFellas |
---|---|
File size | 38.45MB |
Number of files | 687 |
Latest version | 1 |
Latest release date | 2023-05-16 07:13:29 |
First release date | 2023-05-16 07:13:29 |
Supported Unity versions | 2018.4.2 or higher |
A vast collection featuring many Foley sounds from kitchenware like pans, bowls, plates, pots, forks, spoons, knives, glasses, and more.
Kitchens are places full of sound energy, and because we all eat, we are already familiar with all the kitchenware and how they sound.
Perfect for cooking blogs and vlogs, this sound library features sounds that are easy to layer and sync with your recordings or other visuals to create an impeccable sound communicating craftmanship in the kitchen.
Apart from the obvious cooking videomaker, this library is also great for many types of projects. For example, game projects in the genres of adventure, hidden objects, escape rooms, or contraption puzzles can benefit from the clean sound of kitchenware objects used as Foley or user interface sounds.
Movies, documentaries, or user interfaces can benefit from including organic kitchenware object sounds. Also, simulations and training applications can become realistic experiences using the impactful isolated sounds in this library.
Finally, for music producers, we didn’t create this library for use only in sync with visual media. Try them in your favorite music sampler or drum machine, or lay them with the rest of your tracks. It might be the signature sound you are searching for.
SUGGESTED USE
adventure, cooking, chain reaction, contraption, escape room, hidden object, documentary, interface, simulation, training
KEYWORDS FROM INCLUDED SOUNDS
bottle, carton, cup, pour, glass, plate, bowl, fork, frying pan, jar, knife, ladle, mug, peeler, pot, spoon, squeezer, whisk, wood, grind, pick up, move, put down, slide, open, close, stir, tap, chop, slice
SPECIFICATIONS
In total, this package contains 687 files.
All files are delivered in pristine (PCM) compressed FLAC files at 48 kHz / 24-bit resolution. FLAC is supported in Unity v2020.1.0 or later. Still, users of older versions of Unity can download the sounds, easily convert them to WAV or OGG files, and use them with any version of Unity or any other authoring application.
CHANNEL FORMATS INCLUDED
- Mono
UNIQUE FEATURES
- Professional Grade - Low Cost: Low cost is almost automatically associated with low quality and less value; however, this is an unfair correlation. We constantly use critical thinking to reduce the cost of production while maintaining, or even increasing, the quality we deliver. Our quality-driven culture results in professional-grade sound libraries with 10x or 20x lower prices than any high-quality competitor.
- PureSource™: PureSource™ is our proprietary ingestion workflow based on sound restoration, forensic audio, and reverse engineering techniques. The result is audio assets without any on-location reverb, equipment artifacts, and Doppler effect. They spatialize great around the audience and sound real with virtual acoustics and reverb processors.
- Refined Content: Optimized trimming, seamless looping, and detailed fading. All these, result in oneshots that perfectly sync with visuals or user actions, and loops that cycle seamlessly. No glitches or awkward audio-to-visual sync issues; our audio content performs great across any playback scenario.
- AuthorNorm™: AuthorNorm™ is a proprietary perceived loudness normalization protocol, and it’s the perfect way to normalize audio assets for fast ingestion and easy mixing in game engines, video editors, digital audio workstations, virtual music instruments and samplers, and any other authoring application.
- HDR Audio: Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades. What you get is content that feels great and cuts through the mix.
CONTENTS AND ORGANIZATION
Check out the contents and organization of this sound library in the library’s File List.
We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.
METADATA (UCS COMPLIANT)
Apart from the embedded metadata in each sound file, we also provide rich (UCS-compliant) metadata in an Excel file, which you can use to import information into your pipeline. This Excel is made according to the new UCS standard, which offers a framework for consistently categorizing audio content using a universal classification system many vendors have already adopted.
USEFUL LINKS
Thank you for choosing a SoundFellas sound library for your creations!