Publisher | Foe Games |
---|---|
File size | 7.55MB |
Number of files | 154 |
Latest version | 1 |
Latest release date | 2013-11-06 12:23:54 |
First release date | 2013-09-12 06:26:06 |
Supported Unity versions | 2018.4.2 or higher |
Jump Start NGUI accelerates your development by providing a pre-built UI. Save your team hours of work by having a ready-made simple central UI controller!
This package requires NGUI 3.0.3.
One of the main features in the package is a system for viewing sprite/font depths in the hierarchy, allowing for complex objects to quickly be placed and ordered in a scene.
Features:
- Generalized UI Controller
-- Logo/load screen
-- Start screen with an info popup and options popup with volume controls
-- Main game screen with animated HUD elements
-- Win screen with score
-- General message box system
-- Okay/Cancel message box with check box for not showing it again
- Animated progress bar and text
- Pre-made atlas with generic grey-scale symbols for nine slicing and tinting
- Audio controller for playing audio files with a music volume and effects volume preferences
- Preference controller for organizing player preferences, viewing them at run time, and resetting them to default values for rapid testing of your game.
Planned features:
- More screens and popups
- More animated widgets
Documentation:
The code for Jump Start NGUI is clean, easy to read, and comments explain the functionality. Once the package is available on the store, Foe Games will be opening up a wiki, a forum, and providing tutorial videos on our website.
Start working on your game today and stop worrying about putting a UI framework around it!
This package requires NGUI 3.0.3.
One of the main features in the package is a system for viewing sprite/font depths in the hierarchy, allowing for complex objects to quickly be placed and ordered in a scene.
Features:
- Generalized UI Controller
-- Logo/load screen
-- Start screen with an info popup and options popup with volume controls
-- Main game screen with animated HUD elements
-- Win screen with score
-- General message box system
-- Okay/Cancel message box with check box for not showing it again
- Animated progress bar and text
- Pre-made atlas with generic grey-scale symbols for nine slicing and tinting
- Audio controller for playing audio files with a music volume and effects volume preferences
- Preference controller for organizing player preferences, viewing them at run time, and resetting them to default values for rapid testing of your game.
Planned features:
- More screens and popups
- More animated widgets
Documentation:
The code for Jump Start NGUI is clean, easy to read, and comments explain the functionality. Once the package is available on the store, Foe Games will be opening up a wiki, a forum, and providing tutorial videos on our website.
Start working on your game today and stop worrying about putting a UI framework around it!