Publisher | Datasakura |
---|---|
File size | 674.62kB |
Number of files | 32 |
Latest version | 1 |
Latest release date | 2020-12-18 11:27:12 |
First release date | 2020-12-18 11:27:12 |
Supported Unity versions | 2018.4.2 or higher |
This package includes a virtual joystick input tool which can be used in different games for characters or unit control. It's unique feature is the ability to record and playback movements for an unlimited number of game units.
This feature allows you to check your units' interaction or even simulate enemies AIs in your game or prototype.
You can easily add a virtual joystick to your project and use it without any programming skills. It is a fast and handy tool for building prototypes or new games.
Key Benefits
- Recording and playback feature
- Fast and easy integration without programming
- User-friendly Export & Import JoyStick recorded input data
- Mobile ready!
Assets
- Modular Architecture by Design Patterns
- Neat and Organized Folders
- Joystick Source Code in C#
- Joystick README File
- Demo Example Scene
- Different Joystick types
- Different Joystick Prefabs
Compatibility
- Works in Unity 2017.1 and above
Our contacts
[email protected]
www.datasakura.com