Publisher | Myouji |
---|---|
File size | 289.19kB |
Number of files | 82 |
Latest version | 1.65e |
Latest release date | 2017-04-19 05:36:25 |
First release date | 2014-04-01 10:28:34 |
Supported Unity versions | 2018.4.2 or higher |
jInput add input mapping system in your game !
Input Mapping / Key Assign / Key Config
web Demo, Trial version file, and More Info Page is here >>
support Forum
- GamePad, JoyStick, KeyBoard, and Mouse can use same time
- Easy setup and easy design
- Script you write is in accordance with the Unity standard Input, so your learn so far can be used almost as it is
- Configurable 1-4Players connect to the one game machine
- Two versions of UI, made of UnityGUI and 3D Object
- Written in C# and comes as full source code for you
- Save mapping data Not use PlayerPrefs in standalone
Possible to use any key/button/axis for all operation without your preparing, so there is no need to worry about the operating environment of players.
jInput will remove obstacles between your Game and player input device!
Input Mapping / Key Assign / Key Config
web Demo, Trial version file, and More Info Page is here >>
support Forum
- GamePad, JoyStick, KeyBoard, and Mouse can use same time
- Easy setup and easy design
- Script you write is in accordance with the Unity standard Input, so your learn so far can be used almost as it is
- Configurable 1-4Players connect to the one game machine
- Two versions of UI, made of UnityGUI and 3D Object
- Written in C# and comes as full source code for you
- Save mapping data Not use PlayerPrefs in standalone
Possible to use any key/button/axis for all operation without your preparing, so there is no need to worry about the operating environment of players.
jInput will remove obstacles between your Game and player input device!