Publisher | IncredibleExtensions |
---|---|
File size | 80.92kB |
Number of files | 4 |
Latest version | 1 |
Latest release date | 2025-02-07 11:31:11 |
First release date | 2025-02-07 11:31:11 |
Supported Unity versions | 2018.4.2 or higher |
Invisible Wall Editor: Game Boundaries and World Borders - Easy!
Create invisible walls, game boundaries, and world borders effortlessly with Invisible Wall Editor, the ultimate Unity tool. Define collision walls quickly using an intuitive waypoint system—no coding required!
Whether you’re building platformers, open-world games, or maze-like puzzles, Invisible Wall Editor simplifies boundary creation with real-time previews, customizable settings, and performance-optimized Box Colliders. Save time and deliver professional results with ease!
Key Features:
🚀 Fast & Intuitive Waypoint Placement
- Define wall boundaries by placing waypoints directly in the scene view.
- Use simple commands like Shift+Click to add points, and Control+Click to delete them.
🎨 Customizable Wall Settings
- Adjust wall height, thickness, and connection settings directly from the tool window.
- Create thick walls for robust boundaries or stick with lightweight single-plane walls.
🟢 Real-Time Visual Previews
- See your wall design in real-time with customizable preview colors.
- Ensure accuracy before generating your walls.
⚡ Performance Optimized
- Generates efficient Box Colliders for seamless collision detection.
- Ideal for large-scale projects with minimal performance impact.
🔧 Editor Integration
- Fully integrated into the Unity editor—no third-party dependencies required.
Why Use Invisible Wall Editor for World Borders?
1. Save Time:
Create world boundaries with the intuitive waypoint system, avoiding the long creation of invisible cubes around the world.
2. Boost Performance:
Optimized Box Colliders ensure seamless collision detection without impacting performance, even in large environments.
3. Beginner-Friendly:
No coding is needed! The intuitive waypoint system makes it easy for any developer to define borders and boundaries.
4. Flexible Design:
Ideal for any project—from platformers to open-world games—Invisible Wall Editor adapts to your needs.
Use Cases
- World Borders and Play Area Boundaries: Define invisible world borders to keep players within specific areas of your level.
- Platform Edges: Prevent players from falling off platforms or leaving restricted zones.
- Dynamic Obstacles and Mazes: Quickly create collision walls for puzzles, mazes, and interactive environments.
- Open-World Prototyping: Design large-scale game boundaries in minutes without coding.