Publisher | YasarKa |
---|---|
File size | 35.50MB |
Number of files | 189 |
Latest version | 1 |
Latest release date | 2025-02-03 02:20:14 |
First release date | 2025-02-03 02:20:14 |
Supported Unity versions | 2018.4.2 or higher |
DETAILED DESCRIPTION
The Inventory and Crafting System is a comprehensive solution designed to provide a robust foundation for item management and crafting mechanics in Unity games. Every component is fully customizable and built with flexibility in mind, making it suitable for various game genres.
**Note**: The demo video showcases advanced models and assets that are not included in this package. They are for demonstration purposes only. The package includes basic prefabs and demo content that are sufficient to understand and implement the system.
CORE FEATURES
Inventory System:
• Flexible grid-based inventory with customizable size
• Drag-and-drop item management
• Stack handling for similar items
• Item categories and types
• Detailed item tooltips
• Right-click context menu for item actions
• Modern and responsive UI
Equipment System:
• Customizable equipment slots (weapons, armor, accessories, etc.)
• Visual equipment preview
• Equipment type validation
• Stats and effects system
• Easy integration with character systems
Crafting System:
• Recipe-based crafting system
• Multiple crafting categories
• Crafting queue management
• Progress tracking
• Resource requirements
• Custom crafting conditions
• Recipe unlock system
Save System:
• Automatic save/load functionality
• Binary or JSON save format
• Backup system
• Custom save locations
• Save data encryption option
Resource Collection:
• Resource node system
• Automatic resource respawning
• Collection range and conditions
• Resource type management
• Easy integration with world objects
CUSTOMIZATION
UI Customization:
• Fully customizable UI prefabs
• Easily modifiable layouts
• Themeable components
• Responsive design
• Custom tooltip system
Code Customization:
• Clean, documented C# code
• Event-driven architecture
• Extensible base classes
• Custom item behaviors
• Modular design
TECHNICAL DETAILS
• Built for Unity 2022.3.52f1 or higher
• No third-party dependencies
• TextMeshPro integration
• Full C# source code included
• Extensive documentation
PERFECT FOR
• RPG Games: Inventory management, equipment systems, and item crafting
• Survival Games: Resource collection and crafting mechanics
• Management Games: Item organization and resource management
• Crafting Games: Complex recipe systems and resource gathering
• Any game requiring item management or crafting mechanics
INCLUDED CONTENT
• Complete source code with comments
• UI prefabs and example assets
• Detailed documentation (PDF)
• Demo scene with example implementation
• Resource collection demo
• Example items and recipes
SUPPORT
• Detailed documentation
• Code comments and examples
• Regular updates
• Responsive support
Note: The promotional video showcases advanced models and assets that are not included in this package. These were used for demonstration purposes only. The package includes all necessary prefabs and scripts for full functionality.
Get started quickly with our comprehensive documentation and example scene, or dive deep into the customizable source code to create your perfect inventory and crafting system!