Invector Third Person Controller - Basic Locomotion Template

Invector

(44)
$49
Publisher Invector
File size 154.71MB
Number of files 775
Latest version 2.6.4
Latest release date 2024-01-26 11:46:15
First release date 2016-04-05 05:40:30
Supported Unity versions 2018.4.2 or higher

Invector's Third Person Templates can help bring your game to life with a high-quality humanoid Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.


⭐ATTENTION⭐

* This asset is already included in the [MeleeCombat] and [Shooter] Assets.

* This package contains a Custom ProjectSettings, it will not overwrite your own at first but you need to import manually to use it.


⭐ TRY THE DEMO:

[WEBGL]


Beginners will have a great learning curve with several [Tutorials], [Documentation] and our vCommunity to help you out, no scripting skills are necessary to create something cool


Advanced users will enjoy the thousands of features we included and continue to include over the past 6 years of development and support of our assets


Invector's [ Community] gets bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other, or sharing their creations, integrations, and add-ons developed by users


✔️ Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!

✔️ NO DLL's: all Scripts are written in C# and open for modifications

✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click



BASIC LOCOMOTION FEATURES


- Basic Locomotion Behavior and Animations

- Unity Rig type Humanoid Avatar supported

- Advanced Third Person Camera System

- Sprint, Jump, Crouch, and Roll

- Vault, Climb, or StepUp obstacles

- Generic Action system to trigger simple animations

- Ladder System

- Ragdoll System

- FootStep System

- Several Util scripts to help you develop your game

- Isometric, 2.5D Platformer, TopDown, Mobile demo scenes are included


[REFUND POLICY]


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