Publisher | Matt "Melonhead" Sellers |
---|---|
File size | 64.45kB |
Number of files | 30 |
Latest version | 1 |
Latest release date | 2018-05-09 05:41:20 |
First release date | 2018-05-02 10:22:20 |
Supported Unity versions | 2018.4.2 or higher |
INPUT is a universal input handler that heavily simplifies input based code, making complicated gamepad setups painless and easy to utilize.
Features:
- Automatic fixing of bad input devices; Gamepad joysticks with non-zero resting positions, non -1 to 1 axis ranges, etc.
- Built-in Input simulation functions for AI and/or computer controlled players.
- Integer based Input indexing (Buttons and Joysticks), for effortless setup and editing during run-time.
- Built-in data management functions to remove the pain of saving and loading input configurations.
- Everything the default Input handler can do, except simpler and easier to edit.
- And more to come in future updates!
Features:
- Automatic fixing of bad input devices; Gamepad joysticks with non-zero resting positions, non -1 to 1 axis ranges, etc.
- Built-in Input simulation functions for AI and/or computer controlled players.
- Integer based Input indexing (Buttons and Joysticks), for effortless setup and editing during run-time.
- Built-in data management functions to remove the pain of saving and loading input configurations.
- Everything the default Input handler can do, except simpler and easier to edit.
- And more to come in future updates!