Publisher | All Bark Games |
---|---|
File size | 138.98kB |
Number of files | 38 |
Latest version | 1 |
Latest release date | 2019-10-25 06:57:12 |
First release date | 2019-10-25 06:57:12 |
Supported Unity versions | 2018.4.2 or higher |
Infinite Radial Menu allows you to build menus of any size you want using Scriptable Objects and then builds the menu at runtime.
Features:
-Build menu heirarchy using Scriptable Objects! No coding needed.
-Menu built at runtime! No having to manual move buttons around whenever you make changes to your menu.
-Rotatable buttons! If a sub-menu contains more buttons than will fit on the screen the user will be able to scroll though the menu by rotating them around the root button of the menu.
-Self balancing! Buttons will balance themselves around the root button after being roated, and will stay evenly spaced depending on the amount of buttons in each sub-menu.
-Customizable Layouts! Create your own layouts to control how you want your menus to be displayed.
-Customizable Buttons Sprites! You can override default Sprites with any Sprite you want. Package contains two default Sprites for select and cancel that you are free to use if you desire.
-Update menus at runtime! Need to change the menu at runtime? No problem! Menus can be updated at runtime by making changes to the heirachy. Some coding will be required for this.
If you have any issues or would like to see additional features please shoot me and email and let me know! Check the documentation for a complete breakdown on how to use the variouscomponents of the Infinite Radial Menu.