Publisher | Harvey C |
---|---|
File size | 1.13MB |
Number of files | 50 |
Latest version | 1.4.5 |
Latest release date | 2024-05-02 02:45:14 |
First release date | 2016-04-12 08:06:25 |
Supported Unity versions | 2018.4.2 or higher |
***** This asset is fully compatible with Unity 5.0 and higher *****
Immediate Mode Draw (IMDraw) for Unity is an API which enables drawing of a variety of primitives and text labels at run time. Debug visualisation is a common requirement of many projects. This asset is geared towards developers who want debug rendering that is convenient and efficient.
Features include:
- Easy to use, trivial to set up and very flexible.
- Support for solid, wire frame, line and label primitives.
- Options for culling and fading based on distance from camera.
- Set limits on the maximum number of lines/vertices that can be rendered.
- Gizmo extension API that provides extended functionality over the standard Unity gizmo class.
- Optimized to reduce its impact on your project.
- No garbage generation.
- Includes full source code, examples and documentation.
- Fully compatible with Unity 5.0.0f4 and higher.
- Support for scriptable render pipeline (both URP and HDRP).
- Intended for use on all platforms (desktop, mobile, web GL and more).
- Dedicated support via e-mail or forum.
Before purchasing, please check out the Web GL demo and documentation below to ensure this asset meets your needs. Thank you!
===== Forum thread =====
Web GL Demo | User Guide | API | Release Notes | Website | Support E-mail
Immediate Mode Draw (IMDraw) for Unity is an API which enables drawing of a variety of primitives and text labels at run time. Debug visualisation is a common requirement of many projects. This asset is geared towards developers who want debug rendering that is convenient and efficient.
Features include:
- Easy to use, trivial to set up and very flexible.
- Support for solid, wire frame, line and label primitives.
- Options for culling and fading based on distance from camera.
- Set limits on the maximum number of lines/vertices that can be rendered.
- Gizmo extension API that provides extended functionality over the standard Unity gizmo class.
- Optimized to reduce its impact on your project.
- No garbage generation.
- Includes full source code, examples and documentation.
- Fully compatible with Unity 5.0.0f4 and higher.
- Support for scriptable render pipeline (both URP and HDRP).
- Intended for use on all platforms (desktop, mobile, web GL and more).
- Dedicated support via e-mail or forum.
Before purchasing, please check out the Web GL demo and documentation below to ensure this asset meets your needs. Thank you!
===== Forum thread =====
Web GL Demo | User Guide | API | Release Notes | Website | Support E-mail