Publisher | JD Multi Interactive |
---|---|
File size | 3.46MB |
Number of files | 84 |
Latest version | 1 |
Latest release date | 2019-08-29 07:26:08 |
First release date | 2019-08-29 07:26:08 |
Supported Unity versions | 2018.4.2 or higher |
Image Sequence Player is an asset designed for loading image sequences on demand and simple playback controls. Images can be loaded from within Unity Resources directory as well Persistent Data Path and Data Path.
Supports: Windows, Mac, Android, iOS (tested and probably more as code is cross platform)
Features:
- Supported file formats: JPG, PNG
- Load image sequence from Unity3D persistent data path
- Load image sequence from Unity3D data path
- Load image sequence from Unity3D resources directory
- Playback controls: Play, Pause, Stop
- Playback controls can be used with a delay
- Play sequence on UI element (RawImage)
- Play sequence on material (meshes)
- Play sequence synced at multiple sources at once
- Preloads image sequence for hiccup free playback (images are loaded in memory)
- Events for: loading progress and player states
Includes:
- Documentation
- Full source code
- Example with UI elements for controlling the image sequence player
- Tutorial for quickly getting started
Supports: Windows, Mac, Android, iOS (tested and probably more as code is cross platform)
Features:
- Supported file formats: JPG, PNG
- Load image sequence from Unity3D persistent data path
- Load image sequence from Unity3D data path
- Load image sequence from Unity3D resources directory
- Playback controls: Play, Pause, Stop
- Playback controls can be used with a delay
- Play sequence on UI element (RawImage)
- Play sequence on material (meshes)
- Play sequence synced at multiple sources at once
- Preloads image sequence for hiccup free playback (images are loaded in memory)
- Events for: loading progress and player states
Includes:
- Documentation
- Full source code
- Example with UI elements for controlling the image sequence player
- Tutorial for quickly getting started