Publisher | Pulsar Concept |
---|---|
File size | 49.62kB |
Number of files | 20 |
Latest version | 1.0.2 |
Latest release date | 2014-05-14 09:16:12 |
First release date | 2014-04-07 11:19:23 |
Supported Unity versions | 2018.4.2 or higher |
Put images from HTTP URLs into game objects without managing network layer nor persistency.
Main features:
- Script usage with a single line of code.
- Editor usage with preview without need to start play mode.
- Image caching (both disk and memory).
*Current version does not support web player.
Example:
ImageBuilder.Load("http://example.com/image").
Aspect(ImageBuilder.ASPECT_MODE.FIT).
PlaceHolder(myTexture).Retries(5).
TryFromCache(false).SaveInCache(false).
Into(this.gameObject, this.renderer.material);
Main features:
- Script usage with a single line of code.
- Editor usage with preview without need to start play mode.
- Image caching (both disk and memory).
*Current version does not support web player.
Example:
ImageBuilder.Load("http://example.com/image").
Aspect(ImageBuilder.ASPECT_MODE.FIT).
PlaceHolder(myTexture).Retries(5).
TryFromCache(false).SaveInCache(false).
Into(this.gameObject, this.renderer.material);