Publisher | Stegobubbles |
---|---|
File size | 34.47MB |
Number of files | 148 |
Latest version | 1 |
Latest release date | 2020-12-10 02:40:15 |
First release date | 2020-12-10 02:40:15 |
Supported Unity versions | 2018.4.2 or higher |
Presenting HYPERCASUAL - Stickman Customization!
Want to populate the game world with unique hyper casual stickmans?
Then this asset is for you.
Key Features
- Asset contains 40 unique hair presets.
- Asset contains 5 unique face presets.
- Asset contains 10 unique accessories presets.
- Asset contains 20 unique body presets.
- Asset contains 20 unique leg presets.
- Asset contains 10 unique item presets.
- Mecanim Humanoid Rig.
- Skin color changer.
- 2 basic animations (Idle, Walk).
- Demo scene for character customizer and prefabs creation.
Mesh characteristics
- Body mesh is around 600-1400 verts
- Accessories mesh is around 200-1000 verts
- Hair mesh is around 150-1000 verts
- Leg mesh is around 400-900 verts
- Item mesh is around 100-600 verts
Texture characteristics
Textures for bodies, hair, legs, accessories and items have 1024 x 1024 size. Materials are using Unity's Mobile/Bumbed Diffuse shader!
Textures for face have 1024 x 1024 size. Material is using Unity's Legacy Shaders/Transparent/Bumped Diffuse shader!
Material for skin is using Standart shader!
Character setup to work with Mecanim
Want to populate the game world with unique hyper casual stickmans?
Then this asset is for you.
Key Features
- Asset contains 40 unique hair presets.
- Asset contains 5 unique face presets.
- Asset contains 10 unique accessories presets.
- Asset contains 20 unique body presets.
- Asset contains 20 unique leg presets.
- Asset contains 10 unique item presets.
- Mecanim Humanoid Rig.
- Skin color changer.
- 2 basic animations (Idle, Walk).
- Demo scene for character customizer and prefabs creation.
Mesh characteristics
- Body mesh is around 600-1400 verts
- Accessories mesh is around 200-1000 verts
- Hair mesh is around 150-1000 verts
- Leg mesh is around 400-900 verts
- Item mesh is around 100-600 verts
Texture characteristics
Textures for bodies, hair, legs, accessories and items have 1024 x 1024 size. Materials are using Unity's Mobile/Bumbed Diffuse shader!
Textures for face have 1024 x 1024 size. Material is using Unity's Legacy Shaders/Transparent/Bumped Diffuse shader!
Material for skin is using Standart shader!
Character setup to work with Mecanim