Publisher | Actopolus |
---|---|
File size | 8.46MB |
Number of files | 309 |
Latest version | 1.0.0 |
Latest release date | 2022-09-16 02:05:12 |
First release date | 2022-09-16 02:05:13 |
Supported Unity versions | 2018.4.2 or higher |
Hypercasual Fake Leaderboard is primarily targeted for hypecasual games. It is based on generator that fills leaderboard with fake data.
Usage of this leaderboard is very easy. You need just put prefab on the scene and call one command to show leaderboard.
Asset uses third-party content:
- Font "LilitaOne" under "SIL Open Font License" - the font is free for both personel and commercial usages, modification and distribution; (see Fonts/LilitaOne/OFL.txt in package for details)
- Images of countries under "Public Domain License" - they are completely free for non-commercial and even commercial use; (see Sprites/Flags/License.txt for details)
Settings:
Actopolus/FakeLeaderBoard/LeaderBoardData
Leaderboard settings for player name, rank initial position, rank step value, animation durations and etc.
Prefabs in the package:
Actopolus/FakeLeaderBoard/LeaderBoardManager
You should put it to the scene
Actopolus/FakeLeaderBoard/Prefabs/Popup
You might change visuals of the popup screen
Actopolus/FakeLeaderBoard/Prefabs/Item
You might change visuals of the items in leaderboard
Demo:
Actopolus/FakeLeaderBoard/Demo/Demo.scene
Demo scene with useful actions - show, hide, reset
Actopolus/FakeLeaderBoard/Demo/Demo.cs
Good example how to use leaderboard