Hypercasual Fake Leaderboard

Actopolus

(0)
$4
Publisher Actopolus
File size 8.46MB
Number of files 309
Latest version 1.0.0
Latest release date 2022-09-16 02:05:12
First release date 2022-09-16 02:05:13
Supported Unity versions 2018.4.2 or higher

Hypercasual Fake Leaderboard is primarily targeted for hypecasual games. It is based on generator that fills leaderboard with fake data.


Usage of this leaderboard is very easy. You need just put prefab on the scene and call one command to show leaderboard.


Asset uses third-party content:

  1. Font "LilitaOne" under "SIL Open Font License" - the font is free for both personel and commercial usages, modification and distribution; (see Fonts/LilitaOne/OFL.txt in package for details)
  2. Images of countries under "Public Domain License" - they are completely free for non-commercial and even commercial use; (see Sprites/Flags/License.txt for details)

Documentation


Settings:

Actopolus/FakeLeaderBoard/LeaderBoardData

Leaderboard settings for player name, rank initial position, rank step value, animation durations and etc.


Prefabs in the package:

Actopolus/FakeLeaderBoard/LeaderBoardManager

You should put it to the scene


Actopolus/FakeLeaderBoard/Prefabs/Popup

You might change visuals of the popup screen


Actopolus/FakeLeaderBoard/Prefabs/Item

You might change visuals of the items in leaderboard


Demo:

Actopolus/FakeLeaderBoard/Demo/Demo.scene

Demo scene with useful actions - show, hide, reset


Actopolus/FakeLeaderBoard/Demo/Demo.cs

Good example how to use leaderboard

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