Publisher | Eirik Johansen |
---|---|
File size | 583.48MB |
Number of files | 20 |
Latest version | 1 |
Latest release date | 2016-12-17 12:40:29 |
First release date | 2016-12-17 12:40:29 |
Supported Unity versions | 2018.4.2 or higher |
Hybrid Warfare is a seamlessly looping, interactive music library. It's perfect for the game developer that wants dynamic music in his/her game. The library contains four main compositions, which all has four different loops tagged with their intensities.
So you could have the ambience track play as the player roam around and then when something of mystery happens, you could fade to intensity "low". When you see the enemy, fade to intensity "medium" and then when you or they attack, switch to intensity "high", for full blown action mode!