HSI - Waypoint Navigation

$9
Publisher Maloke Games
File size 20.61MB
Number of files 48
Latest version 1
Latest release date 2022-08-25 07:50:20
First release date 2022-07-07 12:24:13
Supported Unity versions 2018.4.2 or higher

The Analogical HSI (Horizontal Situation Indicator) is used for Navigating through Waypoints.


* This asset can be used independently or even better in conjunction with the Analogical Flight Instruments or the 3D Analogical Instruments.


Easy to use, just drop the PreFab into your scene (or inside your analogical instruments canvas or 3D camera) and link the GameObjects you want to be waypoints into the script's Waypoints array.


Gizmos will be shown in the editor to help visualize and adjust the whole course trajectory.


Instrument data will be automatically calculated by the script. You can link a reference to your aircraft's Transform or leave it empty to automatically track the MainCamera's movements instead.



* Instrument's Data:


- Compass Heading

- Course Heading and Course Deviation

- GlideSlope Deviation

- Route Heading

- Waypoint Distance and Number



* Features:


- Customizable colors.

- 4 PreFabs variations (Classic Analogical, Electronic, Compact Bevel, and 3D Analog).

- Can be used as ILS (Instrument Landing System) for low visibility landings.

- Adjustable scale factor for Distance and North heading OffSet.

- Adjustable Sensitivity for enforcing precise or permissive routes.

- Manual and Automatic Waypoint cycling.

- Sprite Atlas for better performance.

- High Fidelity to the Real Instrument.

- Suitable for Simulations.


Full source code included!


* Notice: The DemoScene uses some Third-Party assets in Public-Domain, Free for Commercial use with no Attribution required.


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