Publisher | Blue Team Games |
---|---|
File size | 7.48MB |
Number of files | 851 |
Latest version | 1.1.5 |
Latest release date | 2023-10-16 12:15:52 |
First release date | 2023-07-31 05:40:15 |
Supported Unity versions | 2018.4.2 or higher |
The HPJ Pathfinding Project is a fast, powerful, and easy-to-use pathfinding tool for Unity. With insanely-fast pathfinding, versatile agents will be able to find their destination in a complex environment in seemly no time! Perfect for games that have large unit counts.
HPJ utilizes JPS or Jump Point Search pathfinding to deliver 10-100x performance over A* Pathfinding. Follow our examples to get thousands of units over a huge map. The Pathfinding class makes it easy to port over the logic to any Lockstep-driven game for completely deterministic pathfinding.
Features:
- Multithreaded.
- Easy-to-use Map Creation Tools
- Navigation Agents with Local Avoidance
- Navigation Obstacles including Navigation Meshes
- Source code included.
- Maps are easily updated at runtime.
- Includes a total of 13 example scenes and counting.
- Path remembrance
Find help from our Discord (Or Just come say Hi!) or check out our tutorial!