Publisher | Alek Games |
---|---|
File size | 843.55kB |
Number of files | 30 |
Latest version | 2.1.2 |
Latest release date | 2022-09-15 08:56:35 |
First release date | 2022-02-14 10:41:13 |
Supported Unity versions | 2018.4.2 or higher |
a full system for all kins of hooverCrafts.
compatible with every shape.
big amount of customization.
adapts and allighns with terrain.
extremely fast to setup (under 2 seconds), as there is a powerful custom editor window, for automatic HoverCraft setup (under Tools/Alek Games/HoveCraft System/* or Shift+Alt+H).
properly set up, it will never touch the ground, even in the hardest terrain!
the system can:
- drive
- wall drive
- drift
- turn (the vehicle tilts when it does that (optional))
- jump
- float on any normal (max normal can be setup)
- raise other objects (so if you put a rigidbody on it, it will be all good)
- level in air
- apply custom counter forces
- simulate having tires
contains a grid maker for not only hover Points, but all kind of stuff that needs grids!
has built in automatic camera controller.
you may achieve many different results, due to the amount of functions in this asset. you may make sticky, and bouncy hovercraft, or a stiff and jumpy from ramps.
the system is compatible (and contains example) with new input system. to use it you will have to import package New Input System Example in folder new input.
here is zone control of the vehicle included too (steer boxes).
please, leave a review, after checking out the package, it helps a lot.
NOTE: the amount of features in this asset may be very overwhelming for beginner (or even intermediate), so please watch the tutorials, for better understanding of the system. in case of trouble there is documentation and a lot of tooltips (mostly look for stuff in tooltips)
if you need any help don't hesitate to e-mail me.