Publisher | EM |
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File size | 20.07MB |
Number of files | 284 |
Latest version | 2022.1.4 |
Latest release date | 2022-02-07 02:42:14 |
First release date | 2017-06-15 05:39:25 |
Supported Unity versions | 2018.4.2 or higher |
Fully documented :
| Web Site http://emem.space/: Learn more about other assets.
| New Documentation: Get started quickly with new wiki page
| Unity Forum Thread: Submit any questions?
It is new 2022.1 important update
- 1 - Fixed issue with saving additional hierarchy data
- 2 - Fixed issue with unload/load scene
- 3 - Fixed CLOSING windows problems
I got a little sick and could not fix the problems in time, I apologize to all of you for such a deadline. I hope you will be happy with the asset as it was before
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1. ☰ MAIN (...) :
• Lines Height/Indents/Colors and etc
• Events
[UP/DOWN] - Move multiline selection together
[LEFT/RIGHT] - Expand hovered tree item
end etc
• Background
2. ☰ INTERGRATED MODS (4) :
• TopBar
Special toolbar integration allows you to quickly switch between layouts and integrate your own buttons
• Special GameObjects Menu
This mode integrated in the gameobject menu, and includes examples of elements like
'[Group], [Ungroup], [Set next/previus sibling index], [Move to parent], [Set new parent], [Duplicate next to object], [Multi renamer], [Reverse order of child sibling indexes]'
This mode allows you to add your own menu elements.
• AutoSave
• Snap (Not bad for 2020 and below)
4. ☰ RIGHT BAR (4):
• Right Bar Mods Pack [9 buildin/9 custom] :
Layers/Tags/SpriteOrder/Audio/Description/Memory Info/Static Flags/UI Text/RayCast Target Flag and so on...
This mod allows you to add your own modules.
There are many ways to manipulate size of modules right in the hierrarchy window
• SetActive Buttons
• Icons For Components
Will draw icons and allow manipulate them using the context menu (you can call methods of log private field values)
• Search
A special modal the window allows you to quickly search objects using content from the right bar
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More completely pack :
Assets available separately :