HexTileManager

FREE
Publisher Reinaldo Figueroa
File size 1.70MB
Number of files 19
Latest version 0
Latest release date 2014-09-03 07:06:23
First release date 2014-08-11 08:57:33
Supported Unity versions 2018.4.2 or higher

HexTileManager is an open source 2D tile placing tool kit, which helps you to quickly select sprite sheet and create sprites with Unity Sprite Editor and place them quickly and efficiently in the Scene View using a Custom Grid System. This way you can create your 2D levels with ease.

Benefits of using HexTileManager

* HexTileManager uses Unity's default Sprite Editor to create tiles from a sprite sheet. So you can create tiles shaped as your need.

* HexTileManager supports basic layering.

* HexTileManager uses a Custom Grid System which you can control. You can change grid pixels, layer size, layer height and layer position to suit your needs.

* Undo - Redo support. If you made a mistake you can easily revert back.

* Experimental auto colliders.

* And more to come. More features will be added with the love of community.

For more information visit My Website

Click here to visit the forum post

For latest builds visit the GitHub Repository

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