Hexagon Globe

$4
Publisher Dmytro Varivodin
File size 70.19MB
Number of files 258
Latest version 1
Latest release date 2016-12-08 09:44:25
First release date 2016-12-08 09:44:25
Supported Unity versions 2018.4.2 or higher
Hexagon Globe

Complete projects/Templates

Dmytro Varivodin

Hexagon Globe is a scripting framework for procedurally generate tiled sphere composed of hexagons and pentagons allowing you to generate planet.
The package consists of several scripts which perform the task of building tiled sphere with several types of tiles to allow you to build a tile based games.
This package include advanced features, tools that will make it easier and faster than ever your game up and running.

In version 1.1:
- new types of tiles have been added (more than 40 versus 16 in the previous version);
- modified procedural terrain generator.
Custom Editor Interfaces
- custom Inspector buttons and sliders let you generate and adjust the Hexagon Globe in Edit mode with three different methods, save and load generated globe to binary file or clear if you prefer, adjust several generating parameters for polar caps, continents and islands.

Spherical pathfinding:
- find shortest way between any tiles with two available algorithms (simply and A*), if it exists, and highlight path tiles;
- different tile types set as walkable and unwalkable, and assigned different weights in code;
- package contains several tile types of terrain and "mountains" tiles looks like pyramids with height;

Edit sphere:
- function allowing you to select any tiles on globe either individually or from the selection area as you prefer;
- in terrain dropdown menu you can select terrain type for change selected tiles;

Navigation and zoom:
- functionality allows you to review the globe from all directions and zoom the camera to the surface.

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