Publisher | 314 Arts |
---|---|
File size | 386.61kB |
Number of files | 11 |
Latest version | 1.0.0 |
Latest release date | 2025-04-07 01:13:13 |
First release date | 2025-04-07 01:13:13 |
Supported Unity versions | 2018.4.2 or higher |




Say goodbye to shadow overload and hello to buttery-smooth performance!
HDRP Shadow Manager (HSM) is the ultimate plug-and-play tool to automatically optimize shadows (of Spot- and Pointlights) in Unity’s High Definition Render Pipeline (HDRP). Whether you're crafting cinematic experiences or sprawling open-worlds, HSM ensures shadows are smart, responsive, and efficient.
🚀 Proven in Real Projects
HSM is battle-tested and actively used in our own game, Projekt Z: Beyond Order.
We trust HSM to deliver high-quality shadows and optimized performance in a complex, immersive environment – and you can too!
🛠️ One-Click Setup
Just go to:
Window ➤ 314 Arts ➤ HSM ➤ Add HSM to Lights with Shadows Enabled
💡 Or right-click any light to instantly convert it to an HSM-controlled light.
🔧 Fine-Tune Like a Pro
Fix shadow pop-ins or tweak static vs. dynamic shadow behavior using intuitive sliders. No code. No hassle. Just visual clarity and performance gains.
💻 Increase realism. Reduce draw calls. Maximize FPS.
💬 Support & Community
Need help, have suggestions or questions?
📩 Email us at [email protected]
💬 Or join our Discord: discord.gg/xcXQNQs for fast and friendly support.
✨ Cut costs, not corners. Optimize your shadows with HSM today! ✨