HDRP Shadow Manager (Performance+Shadow LOD)

314 Arts

(2)
$18
Publisher 314 Arts
File size 386.61kB
Number of files 11
Latest version 1.0.0
Latest release date 2025-04-07 01:13:13
First release date 2025-04-07 01:13:13
Supported Unity versions 2018.4.2 or higher

Say goodbye to shadow overload and hello to buttery-smooth performance!

HDRP Shadow Manager (HSM) is the ultimate plug-and-play tool to automatically optimize shadows (of Spot- and Pointlights) in Unity’s High Definition Render Pipeline (HDRP). Whether you're crafting cinematic experiences or sprawling open-worlds, HSM ensures shadows are smart, responsive, and efficient.


🚀 Proven in Real Projects

HSM is battle-tested and actively used in our own game, Projekt Z: Beyond Order.

We trust HSM to deliver high-quality shadows and optimized performance in a complex, immersive environment – and you can too!


🛠️ One-Click Setup

Just go to:

Window ➤ 314 Arts ➤ HSM ➤ Add HSM to Lights with Shadows Enabled

💡 Or right-click any light to instantly convert it to an HSM-controlled light.


🔧 Fine-Tune Like a Pro

Fix shadow pop-ins or tweak static vs. dynamic shadow behavior using intuitive sliders. No code. No hassle. Just visual clarity and performance gains.

💻 Increase realism. Reduce draw calls. Maximize FPS.


💬 Support & Community

Need help, have suggestions or questions?

📩 Email us at [email protected]

💬 Or join our Discord: discord.gg/xcXQNQs for fast and friendly support.

Cut costs, not corners. Optimize your shadows with HSM today!

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