Publisher | Your Indie Dev |
---|---|
File size | 1.47MB |
Number of files | 31 |
Latest version | 1 |
Latest release date | 2025-01-21 03:30:15 |
First release date | 2025-01-21 03:30:15 |
Supported Unity versions | 2018.4.2 or higher |
The Hand Joint Tool is a modular and extensible Unity framework designed to simplify hand tracking visualization and interaction in XR applications. Built on the Meta SDK, it leverages Meta's XR capabilities for seamless hand tracking. It features dynamic joint visualization, pinch gesture detection, and customizable color mappings. The package supports event-driven architecture for real-time responsiveness and offers handedness settings (left, right, or both hands).
Customizability:
- Visual Customization: Developers can define colors for joints using keyword-based mappings and replace default joint prefabs with custom models.
- Gesture Customization: Extendable PinchGestureMapping allows adding new joint-to-gesture mappings to adapt to different use cases.
- Event Integration: Events like pinch gestures and joint collisions can be hooked into for custom behaviors.
Suitability:
The tool is genre-agnostic and can be tailored for:
- Gaming: Enhance immersive controls in VR games with intuitive gestures and visual feedback.
- Training/Simulations: Visualize hand movements and interactions for educational or professional environments.
- Health and Therapy: Track hand gestures for rehabilitation exercises or therapeutic applications.
- Art and Design: Leverage gestures for creative tools like sculpting or painting in XR.
This flexibility, powered by the Meta SDK, makes it ideal for any XR project needing precise hand interaction and visualization