Publisher | Evgeny Korchuganov |
---|---|
File size | 144.38MB |
Number of files | 138 |
Latest version | 1 |
Latest release date | 2017-01-03 06:37:25 |
First release date | 2016-03-21 05:59:57 |
Supported Unity versions | 2018.4.2 or higher |
There are 6 creatures in this pack, all monsters are rigged and animated, ready for your games.
Each character has a standard required set of animations.
1) Character: Bloody Butcher
Contains 14 animations:
-Idle1; -Idle2; -Walk; -Walk(mec); -Run;
-Run(mec); -Jump; -Attack1; -Attack2; -Attack3; -GetHit(1); -GetHit(2); -Death1;
-Death2
Model has 5,516 tris
Textures character: Diffuse, normal and specular map (all 2048-2048 size)
Textures weapons(Knife and Hook): Diffuse, normal and specular map (all 1024-1024 size)
2) Character: Cellar Mummy
Contains 15 animations:
-Idle1; -Idle2; -Idle3; -Walk; -Walk(mec); -Run;
-Run(mec); -Jump; -Attack1; -Attack2; -Shout;
-GetHit(1); -GetHit(2); -Death1; -Death2
Model has 4,992 tris
Textures character: Diffuse, normal and specular map (all 2048-2048 size)
3) Character: Garden Pumpkin
Contains 12 animations:
-Idle1; -Idle2; -Walk; -Walk(mec); -Jump;
-Attack1; -Attack2; -Attack3; -GetHit(L);
-GetHit(R); -Death1; -Death2
Model has 5,962 tris
Textures character: Diffuse, normal and specular map (all 2048-2048 size)
4) Character: Vampire DarkBat
Contains 11 animations:
-Idle; -Fly; -Fly(mec); -FastFly; -FastFly(mec);
-Attack1; -Attack2; -GetHit(L); -GetHit(R);
-Death1; -Death2
Model has 5,462 tris
Textures character: Diffuse, normal and specular map (all 2048-2048 size)
5) Character: Wicked Witch
Contains 13 animations:
-Idle1; -Idle2; -Idle3; -Fly; -Fly(mec); - FastFly;
-FastFly(mec); -Attack1; -Attack2; -Attack3;
-GetHit(L); -GetHit(R); -Death
Model has 7,464 tris
Textures character: Diffuse, normal and specular map (all 2048-2048 size)
Textures weapon(Broom): Diffuse, normal and specular map (all 1024-1024 size)
6) Character: Zombie Butler
Contains 15 animations:
-Idle1; -Idle2; -Walk; -Walk(mec); -Run;
-Run(mec); -Jump; -Shout; -Attack1; -Attack2;
-Attack3; -GetHit(L); -GetHit(R); -Death1;
-Death2
Model has 6,590 tris
Textures character: Diffuse, normal and specular map (all 2048-2048 size)
Textures weapon(Lamp): Diffuse, normal and specular map (all 1024-1024 size)