Publisher | Burnner |
---|---|
File size | 2.13MB |
Number of files | 268 |
Latest version | 1 |
Latest release date | 2017-08-01 04:08:25 |
First release date | 2015-05-01 12:35:44 |
Supported Unity versions | 2018.4.2 or higher |
With GridEditor2D you can efficiently create grid / tile based games that incorporate Prefabs, Sprites, and Sprite Sheets.
Features:
- Supports Sprites, Prefabs, and Sprite Sheets!
- Manage Sprites and Prefabs in different lists.
- Collider Optimization.
- Supports multiple Sprite Sheets.
- Easy to use.
- Build-in Sprite Maker!
- Edit directly in scene view.
- Works with the native 2D system.
- Scale Sprites to the grid.
- Layer Management.
- Alpha of objects can be configured.
- Low drawcalls with tile sheets.
- Objects can be flipped.
- Mobile friendly.
- Full source code included.
Forum | Demo scene 1 | Demo scene 2
Sprites| Manual
Features:
- Supports Sprites, Prefabs, and Sprite Sheets!
- Manage Sprites and Prefabs in different lists.
- Collider Optimization.
- Supports multiple Sprite Sheets.
- Easy to use.
- Build-in Sprite Maker!
- Edit directly in scene view.
- Works with the native 2D system.
- Scale Sprites to the grid.
- Layer Management.
- Alpha of objects can be configured.
- Low drawcalls with tile sheets.
- Objects can be flipped.
- Mobile friendly.
- Full source code included.
Forum | Demo scene 1 | Demo scene 2
Sprites| Manual