Grid-based Rect Tool

$4
Publisher Biang Studio
File size 292.33kB
Number of files 29
Latest version 1
Latest release date 2021-01-09 03:40:16
First release date 2021-01-09 03:40:16
Supported Unity versions 2018.4.2 or higher
Grid-based Rect Tool is an editor tool to modify GameObjects' scale by grids. With this tool, developers can quickly modify grid-based levels, make voxel models, and so on.

Features:
- Allowing customizable dimensions of the grid.
- Compatible with the default editor tools (move, rotate, scale, etc.).
- Multiple-selection and editing.
- User-friendly and intuitive interactions.
- Allowing the rotation and scaling of the parent's transform.

Quick-start steps:
1. Add the "RectGridSnapper" script to your GameObjects.
2. In the scene view, you can see six cylindrical handles, whose colors indicate their axes.
3. Set proper dimensions of the grid on the "RectGridSnapper" component inspector panel.
4. Drag the handles to change the scale of objects.
5. You can easily use this editor tool with default editor tools to work faster.

4 sample scenes:
1. Pattern
2. Concept art
3. 2D platformer level
4. Voxel models: Sword and Shield

Notes:
1. If the handles are invisible, please turn on the "Gizmos" toggle button of the scene panel.
2. The GameObject's local position and local scale will be controlled by this script, which means you cannot change them manually on the "Transform" inspector.
3. Don't directly rotate the GameObject with this script attached. If you want to rotate it, please make it a child of another GameObject, then rotate the parent GameObject.

By Williams Xue
Homepage: www.biangstudio.com
itch: williamsxue.itch.io
Technical support: [email protected]

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