Publisher | JariBou |
---|---|
File size | 127.58kB |
Number of files | 70 |
Latest version | 4.0.5 |
Latest release date | 2024-05-09 06:00:42 |
First release date | 2024-05-02 10:30:17 |
Supported Unity versions | 2018.4.2 or higher |
Graphics labor is a unity package composed of 4 main parts:
- GraphicLaborer
- LaborerAttributes
- LaborerEditor
- LaborerTags
It's main goal is to help Game Programmers and Game Designers to make a game.
GraphicLaborer:
Provides simple solutions to draw shapes on the screen while in play mode. Works in both the editor and the build. Its main purpose is to allow for debugging 2D Hitboxes and Hurtboxes in games.
LaborerAttributes:
Provides Custom Attributes to ease value tweaking in the inspector.
LaborerEditor:
Provides Custom Editor Windows to help creating and editing ScriptableObjects.
LaborerTags:
Provides User-defined tags via the GL Settings window that can be used with a ITagHolder component. Labor Tags are BitMasks and thus multiple can be applied to a single object.