Publisher | William Manning |
---|---|
File size | 262.80kB |
Number of files | 35 |
Latest version | 2 |
Latest release date | 2019-02-07 08:03:10 |
First release date | 2016-08-23 05:54:26 |
Supported Unity versions | 2018.4.2 or higher |
This free plugin makes it easy to create complex noise generation shaders with the help of a visual graph editor! Useful both in the editor and at run-time.
Example uses:
1) Quickly generate and iterate a heightmap for terrain objects.
2) Generate textures for 3D surfaces or post-process effects.
3) Quickly preview/iterate on noise textures at run-time before baking them into a texture file.
This is an open source project, available at:
http://www.github.com/heyx3/GPUNoiseForUnity
Example uses:
1) Quickly generate and iterate a heightmap for terrain objects.
2) Generate textures for 3D surfaces or post-process effects.
3) Quickly preview/iterate on noise textures at run-time before baking them into a texture file.
This is an open source project, available at:
http://www.github.com/heyx3/GPUNoiseForUnity