Publisher | Frenzy Games |
---|---|
File size | 1.99MB |
Number of files | 15 |
Latest version | 1 |
Latest release date | 2022-05-02 11:19:21 |
First release date | 2018-03-19 06:14:24 |
Supported Unity versions | 2018.4.2 or higher |
GPU Performance Analyser is advanced solution for finding bottlenecks on your scene. With it you can find where you use to many polygons, too much transparency or where you just waste transparency because of too huge empty space on textures. This tool is extremely recommended for projects with performance issues caused by high GPU use, so if you are going to optimize your game, GPU Performance Analyser is for you!
Adds to Scene View overlays for finding:
-overdraw of opaque polygons
-invisible by player but still culled opaque polygons
-overdraw of transparent elements
-wasted transparency (areas with alpha value around 0 but still rendered)
Now you can also scan your scene to search most common performance issues caused by objects on scene! Just hit Scan scene button and read hints.
Perfect for finding optimization possibilities in:
-GUI (especially transparency overdraw)
-2D games (great wasted transparency blending and general overdraw)
-3D games (great for double-sided objects, interiors)
Forum thread: https://goo.gl/3M89im
Adds to Scene View overlays for finding:
-overdraw of opaque polygons
-invisible by player but still culled opaque polygons
-overdraw of transparent elements
-wasted transparency (areas with alpha value around 0 but still rendered)
Now you can also scan your scene to search most common performance issues caused by objects on scene! Just hit Scan scene button and read hints.
Perfect for finding optimization possibilities in:
-GUI (especially transparency overdraw)
-2D games (great wasted transparency blending and general overdraw)
-3D games (great for double-sided objects, interiors)
Forum thread: https://goo.gl/3M89im