Publisher | SomeOneWhoCares |
---|---|
File size | 169.44MB |
Number of files | 483 |
Latest version | 1 |
Latest release date | 2020-09-03 06:43:26 |
First release date | 2020-06-03 02:46:12 |
Supported Unity versions | 2018.4.2 or higher |
GPU Particle System is an optimized system supporting the ability to use more than 1,000,000 objects and hundreds of monitored targets. If the cubic shape of the column field does not fit, you can specify a complex shape using the mask.
Load
i7-5500u (2.40GHz) / GTX 950M / FullHD
250,000 columns / 200 targets
45fps
500,000 columns / 40 targets
30fps
i5-3340 (3.10HGz) / GTX 1050 / FullHD
250,000 columns / 200 targets
80fps
1,000,000 columns / 10 targets
30fps
without post-processing and calculation of bot's navigation
Aseet contains
Player controller
Bots controller
Noise textures
Script for spawn and navigate bots
Asset supports
PC, XBOX
Deferred and Forward rendering
Linear and Gamma color space
HDR
HDRP and URP not supported
Feedback (suggestions, questions, reports or errors)
My social networks
https://www.artstation.com/vrdsgsegs
https://twitter.com/iOneWhoCares