City Engine

$58
Publisher SomeOneWhoCares
File size 181.45MB
Number of files 20
Latest version 1.3.1
Latest release date 2022-09-08 01:07:11
First release date 2020-07-09 11:23:11
Supported Unity versions 2018.4.2 or higher

City Engine is a complete project system that will help you in creating your game.

You can easily use your own 3D building models to create your city.

The scripts can controll hundreds of characters (citizens and cars).



Version 1.3

    * Added URP



Version 1.2

    * Added attractions

    * Added save system

    * Added winter season

    * Added cartoon shader

    * All buildings are combined into one mesh and use one material

    * Productivity increased by 30%

    * Minor bugs fixed



Version 1.1

    * Productivity increased by 50%

    * The change of night and day

    * New shaders

    * Added post processes

    * Minor bugs fixed




Supported Platforms

    PC, Android, IOS, XBOX



Asset contains

    1. Menu for building

        * ability to add your own buildings to the menu

        * building removal tool


    2. Building system

        * save system

        * road construction system

        * building construction animation (system of scripts, shader and particles)

        * large map for the city (1000x1000 meters)

        * customizability of building duration

        * cranes are adaptable to any building

        * grid for building

        * forest generator tool

        * lamppost wires run along the roads

        * the forest is cut down during the construction of buildings


    3. Adaptive citizens and transport control system

        * cars and citizens pathfinding tool

        * cars can change lanes and give way

        * the ability to create transitions for people between buildings

        * cars and citizens come out of buildings

        * animated citizens

        * the number of citizens and cars depends on the number of buildings


    4. Control system

        * ability to rotate buildings

        * camera control - rotate, zoom, move


    5. Other

        * 244 models

        * the change of night and day

        * shaders (standart, toon)

        * particles

        * post processes

        * all objects are made through prefabs, which will make them easy to upgrade ones

        * at night street lights, windows of houses and headlights of cars are on

        * winter season



Load

    Shadows

        600k tris - 450 batches

    No shadows

        250k tris - 200 batches



Feedback(suggestions, questions, reports or errors)

    SomeOneWhoCaresFeedBack @gmail.com



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