Publisher | Grant Mistr |
---|---|
File size | 490.26MB |
Number of files | 454 |
Latest version | 1.0.0 |
Latest release date | 2025-02-10 07:09:12 |
First release date | 2025-02-10 07:09:12 |
Supported Unity versions | 2018.4.2 or higher |
GOcean is an infinite ocean rendering system for Unity HDRP, that uses scriptable objects to store user defined parameters and initialize the ocean. Focuses on being simple and rather straightforward to use.
Features:
- stochastic sampling for anti tiling
- infinite surface (extends beyond far clip plane)
- caustics
- light rays
- underwater fog
- waterline split
- screen water drips
- falloff and shore waves using Unity terrain system
- ocean height and normal CPU queries
- compute shader mesh generation