Publisher | Matt Gray |
---|---|
File size | 121.67kB |
Number of files | 9 |
Latest version | 1.4.0 |
Latest release date | 2024-01-02 03:40:29 |
First release date | 2019-01-22 07:34:13 |
Supported Unity versions | 2018.4.2 or higher |
Deform any mesh at runtime with this simple to implement package.
Includes:
- Sample scene
- Sample mesh to test with
- Defomer script (Editable).
- Real-time mesh collider modification
Easy to set up and tweak values to match any scene.
Attach the Mesh Deformer to any object with a mesh filter component and a collider component and any impacts will cause deformation. Tweak values to tailor the deformation to your needs.
Want to trigger a deformation manually? Use the publicly accessible methods to deform any object at any time you wish.
Supports Unity versions:
- 2018
- 2019
- 2020 LTS
- 2021 LTS
Instructions included in package.
Any issues or queries please contact us, we hope to solve any concerns as soon as possible.
Contact: [email protected]
Future development versions are intended to include:
- Adding vertices to meshes to dent further.
- Pulling meshes out to simulate growth.
- Fracturing and splitting.
- Combining of meshes.