Publisher | Glauco Percopo |
---|---|
File size | 0.93GB |
Number of files | 1624 |
Latest version | 1.1.21 |
Latest release date | 2023-01-23 05:47:39 |
First release date | 2021-12-02 11:50:17 |
Supported Unity versions | 2018.4.2 or higher |
GVS (Glauco Vehicle System) is a complete system for vehicle management.
It's composed by GVC and GVAI.
- GVC (Glauco Vehicle Controller), a vehicle control system with realistic and accurate physics, the wheel colliders have been completely rewritten to achieve unprecedented realism. Precise simulation of every aspect of vehicle physics: engine, suspension, tires (pressure, temperature, consumption), aerodynamic forces, etc...
- Quick and easy installation: any vehicle can be configured from scratch in seconds.
- You can choose from a series of presets that allow you to quickly configure the vehicle.
- Choice between GVS Colliders (very advanced 3D wheel colliders) and standard unity colliders.
- Possibility to add the driver with just one click.
- Possibility to configure vehicles with 2, 3, 4 wheels or more.
- Each vehicle preset is equipped with high quality sounds, vehicle sounds can be completely reconfigured.
- Aerodynamic forces simulation.
- Advanced camera control system.
- Advanced and configurable suspension system.
- Counter steering when the car drifts.
- 14 completely configured vehicle prefabs ready to use.
- Editor scripts for simple and complete control of all vehicle parameters.
- Variable ground physics with the ability to create custom presets.
- Support for "Realistic Engine sound 2". Just drag a sound prefab into your vehicle.
- All source code is fully available.
- GVAI (Glauco Vehicle AI), a fully configurable AI system for developing your racing games.
- Quick and easy installation: one-click installation.
- Simple configuration: you can choose from a series of presets that allow you to quickly configure the vehicle.
- Fully configurable AI behavior.
- Compatible with Realistic Car Controller, Edy's vehicle Physics and Unity standard assets vehicle controller. This allows you to use the AI with these vehicle controllers.
- Automatic waypoint creation: an automatic system automatically creates waypoints by analyzing the road.
- Automatic starting grid creation.
- Automatic fixed camera creation: the cameras at the edge of the track are automatically added and positioned.
- All source code is fully available.